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By Kristian Sons, on September 13th, 2011%
 Come meet us at IDF 2011 in San Francisco. We present XML3D in the Intel Labs Pavilion at the Technology Showcase floor. Come and see our brand new demo: A 3D shopping application. The customer can configure his camera with several lenses and flashes and experience the result fully interactive in 3D. Any similarity to actual shopping systems of online retailers is purely coincidental . . . → Read More: XML3D at Intel Developer Forum (IDF) 2011
By Rainer Jochem, on June 30th, 2011%
By Kristian Sons, on June 1st, 2011%
 The Website http://threeaxis.net/ has another nice XML3D tutorial and an amazing XML3D/WebGL demo: Fractal explorer. According to the author, Christian Schlinkmann, more flashy demos are going to come. Christian is heavily involved into the development of the XML3D/WebGL renderer and presents also some new experimental features, which are not (yet) in the XML3D . . . → Read More: Demos and Tutorials on ThreeAxis Website
By Rainer Jochem, on May 27th, 2011%
There is a new version of chromium-xml3d for Windows and Ubuntu available. Apart from several bugfixes (including XML3DRotation::toMatrix) the new version contains other changes, most notably:
- Faster OpenGL rasterization on GPU (now it is the default)
- Most recent changes from the original Chromium project
Continue reading Chromium XML3D updated
By Rainer Jochem, on May 11th, 2011%
In addition to our blender exporter, we now offer an XML3D exporter plug-in for Maxon’s Cinema4D R12. As usual it is available on github under the following URL: https://github.com/xml3d/Cinema4D-Exporter.
Continue reading XML3D Cinema4D exporter plug-in
By Rainer Jochem, on March 24th, 2011%
Here are some easy steps to get started with XML3D! . . . → Read More: How to get started with XML3D
By Rainer Jochem, on March 24th, 2011%
If you want to try out XML3D, you can do the following:
1. Get the Blender exporter (2.49) from GitHub: https://github.com/xml3d 2. Export your favorite scene 3. Load it into a browser that supports XML3D: This is either one of our native implementations from our website or try out the WebGL implementation with an . . . → Read More: XML3D Blender exporter
By Kristian Sons, on November 18th, 2010%
 Edit, debug, and monitor XML3D content just the same way as you do for HTML, CSS and JavaScript. . . . → Read More: Debugging XML3D with Firebug
By Kristian Sons, on November 2nd, 2010%
In a “3D on the Web” session on the first day of TPAC, we presented the XML3D approach to integrate interactive 3D graphics into HTML. Together with our colleagues from the x3dom project we presented, why we think a declarative solution for 3D graphics is needed. We got very positive and helpful feedback from the participants (W3C, Boeing, Microsoft, LG and others) and were encouraged from W3C members to start a W3C Incubator Group on that topic. Continue reading XML3D presented at W3C TPAC
By Kristian Sons, on October 20th, 2010%
The new and open XML3D mailing list provides a discussion forum for XML3D users (or interested in becoming those).
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